Rockstar regrets botching GTA Trilogy, shows it by fixing stuff

Rockstar has expressed that it regrats letting GTA fans down with its recent release of the GTA Trilogy: Definitive Edition. And by saying ‘let down’, I’m actually making the understatement of the year. Rockstar Games – once an untouchable studio when it comes to delivering quality games – screwed the pooch 4 realz with the trilogy, which hurts the eyes even harder than Kratos in Fortnite. The studio regerts it so much that it even brought back the delisted originals. P.S.: if you’re worried about the number of spelling errors I made, they are nothing compared to the ones in the GTA Trilogy. I did not just have a stroke.

In case you missed it, the GTA Trilogy: Definitive Edition is a bit of a hot mess. It might look better on many levels, but it also performs absolutely dreadful on others. Fucked up animations, a shit ton of spelling errors, faces that look like they’ve been kept on formaldehyde… the list goes on. The state in which Rockstar published this remaster was so poor that modders took the liberty of fixing it. Something Rockstar even pressed charges for. That also made a few people edgy, by the way. At least somebody tried to fix this hot mess.

Fortunately for the owners of the GTA Trilogy: Definitive Edition, Rockstar has guaranteed a fix. Acknowledging that the game “did not launch in a state that meets our own standards of quality”, patches are underway. The first patch has already dropped, fixing over 50 issues, including the rain effect. Something that was already tackled by modding group GTATrilogyMods.

To show its humility, Rockstar even brought back the original games to the Rockstar Store as a bundle, even though this won’t last forever. Still, we should consider it to be a kind gesture. Especially since this bundle will be free to download if you bought the Definitive Edition.

Oh, and one last request from Rockstar. Stop harassing the developers on social media. They don’t like it when you do that.