PlayStation fulfills its ‘Destiny’, says ‘Halo’ to latest buy, Bungie

We are living in some confusing times. Merely weeks after Microsoft’s acquisition of Activision – proprietor of former Sony celeb Crash Bandicoot -, Sony repays the favor by buying Bungie, the creator of the first-ever Xbox exclusive called Halo. I mean, with Xbox hogging all the big shooter devs, raking in a studio like Bungie seems like an obvious choice. Especially when the dev is up for grabs for a mere 3.6 billion bucks.

Now, before we go all fucknuts about exclusivity and go ‘Microsoft and Sony are ruining the gaming landscape’, don’t get your panties in a twist. After the deal is sealed, Bungie remains independent. An “independent subsidiary” of the PlayStation firm, to be exact. Therefore, Bungie games will continue to make games multi-platform.

Guess who’s totally over the moon with this news? Indeed. Jim Ryan, PlayStation’s President, and CEO. And who can blame him? Bungie has quite a few years of development expertise under its belt, from which Sony can surely take profit. So it’s no wonder that Jim spent an entire page explaining why this acquisition is such a big deal.

Bungie has created two of gaming’s most iconic franchises, Halo and Destiny, and has deep expertise in bringing incredible immersive experiences at great scale to the community through games that evolve and develop over time, and has a hugely impressive roadmap for future content. It’s that expertise coupled with the highly engaged PlayStation community that makes this partnership such an incredibly exciting addition.

Bungie’s successful track record in multi-format publishing and live game services will assist us in realizing our ambitions to take PlayStation beyond the console and increase our potential audience. They will remain independent and multi-platform, will enjoy creative freedom, and their track record in developing massively successful franchises in the sci-fi shooter genre will be highly complementary to SIE’s own IP portfolio.

It’s this same Jim Ryan who also told gamesindustry.biz that Sony’s buying spree is far from over. The acquisitions of Bluepoint Games, Housemarque, Nixxes Software, Firesprite, and now Bungie should be considered as ‘clearing the throat’.

We should absolutely expect more. We are by no means done. With PlayStation, we have a long way to go. I will personally be spending a lot of my time with Pete and the team at Bungie, helping make sure that everything beds down right and that autonomy means autonomy. But elsewhere in the organization, we have many more moves to make.

Okay, PlayStation… you had my curiosity. But now you have my attention.