A new Gran Turismo 7 patch makes earning cars even harder

For some reason, Sony and Polyphony really, really seem to push players towards their absurd microtransactions. After discovering an exploit – making it easier to rake in some in-game credits – patch 1.07 nerfs the payout of several races. Way to go, you guys…

I don’t know about you, but I’m starting to regret endorsing Gran Turismo 7 in my review. What seemed like a decent game for fans and newcomers alike is turning into a blatant example of money-grabbing. The implementation of microtransactions was one thing, but reducing pay-out to nudge people towards it… damn son. That’s cold.

To paint you a picture, this is what’s happening. Cars in Gran Turismo can get quite expensive. A few of ’em can set you back a few million credits. Since you can’t sell cars in GT7, all you can do is race till you’ve won enough prize money. Or… you can buy credits with some real money. It’s not mandatory though. It’s all up to you. Racing non-stop can also make you a virtual millionaire.

But Gran Turismo 7 doesn’t want you to, apparently. Or at least make it more of a tedious grind. You see, most players weren’t born yesterday. Once you’re at that point where you’re granted access to big prize racing events, you could just repeat those. Easy money, right? Yeah, well… not anymore, thanks to patch 1.07.

The latest patch apparently nerfed the payout of some high-reward races to counter these tactics. If we’re to believe Discord user ddm, these changes were made by patch 1.07, with the new payout in bold:

  • World Touring Car 800: 24 heures du Mans Racing Circuit: 5,000 Cr – 70,000 Cr
  • World Touring Car 800: Monza Circuit: 5,000 Cr – 70,000 Cr
  • World Rally Challenge: Alsace Village: 50,000 Cr – 30,000 Cr
  • Dirt Champions: Fisherman’s Ranch: 65,000 Cr – 30,000 Cr
  • Dirt Champions: Sardegna Windmills: 65,000 Cr – 40,000 Cr
  • Dirt Champions: Colorado Springs Lake: 65,000 Cr – 40,000 Cr
  • GT Cup Gr. 4: HIgh-Speed Ring: 65,000 Cr – 35,000 Cr
  • GT Cup Gr. 4: Brands Hatch GP Circuit: 65,000 Cr – 45,000 Cr
  • GT Cup Gr. 3:  Spa Francorchamps: 75,000 Cr – 50,000 Cr
  • GT Cup Gr. 3: Suzuka Circuit: 75,000 Cr – 50,000 Cr
  • GT Cup Gr. 3: Autodrome Lago Maggiore: 75,000 Cr – 50,000 Cr
  • Clubman Cup Plus: High Speed Ring: 35,000 Cr – 25,000 Cr
  • Clubman Cup Plus: Tsukuba Circuit: 35,000 Cr – 25,000 Cr
  • Clubman Cup Plus: Goodwood: 35,000 Cr – 12,000 Cr
  • American Clubman Cup 700: Special Stage Route X: 30,000 Cr – 15,000 Cr
  • American FR Challenge 550:  Blue Moon Bay Speedway : 15,000 Cr – 10,000 Cr
  • American FR Challenge 550:  Weathertech Raceway  Laguna Seca: 15,000 Cr – 10,000 Cr
  • American FR Challenge 550: Willow Springs Raceway: 15,000 Cr – 10,000 Cr

Apart from the two World Touring Car 800 events, all the others see a pretty beefy prize cut. All is allowed to make it that much harder to earn your way to a supercar. If you ask me, that blows harder than a fully tuned twin-turbo setup. And if Sony wasn’t such a dick with the pricing on its credit packs, I’d let it slide… maybe. But with some cars now costing you $40 in real money, that just ain’t justifiable. Forty bucks. For one car. In a $70 game. A car that once set you back… what… five bucks in GT Sport.

I dunno man… I guess Sony is squeezing the max out of the FOMO effect.