Mortal Kombat 11 faces Fatality after support discontinuation

If there’s one certainty in life, it’s that all things have a beginning and an end. Everything. Even things as brutal as Mortal Kombat 11. After two years of fatal fighting, a Fatality draws near for NetherRealm’s arcade fighter. The developer needs to shift its focus to the next project, and therefore, support for the ‘old’ project must come to an end. Time to FINISH IT!

Mortal Kombat 11 has gotten quite a bit of TLC from the development team in those two years. I mean, we’ve been entertained with a solid base game, some beefy Story DLC called Aftermath, and two Kombat Packs, adding a few fan-favorite fighters. Unfortunately, all of that has come to an end now. If you were hoping for more MK11 content, you’re done goofed. The Mortal Kombat 11 package is now ‘komplete’.

Of course, there’s a lot you can say about the discontinuation of Mortal Kombat 11’s support. On the one hand, MK11 feels pretty much final. Sure, there will always be characters that some would have like to see added, but Mortal Kombat 11 is far from half-assed. On the other hand, NetherRealm does fall short compared to its competitors. Look at Tekken 7, for example. That game – published on consoles in 2017 by Bandai Namco – is still getting updates. Street Fighter V is even older and is also still receiving new content. So yeah, Mortal Kombat 11’s lifespan is significantly shorter, which is harsh for a game that effectively got launched twice.

Then again, the reason sort of justifies the discontinuation of the gruesome fighter. For NetherRealm, this end signals the birth of a new game. According to some, the studio might just be working on a Marvel fighting game. Others believe that Injustice 3 might be that next project. Whatever the case may be, I’m down with both options. Just keep the microtransaction bullshit out of it this time, NetherRealm.