Days Gone developer pins axed sequel on cheap ass gamers

Opinions on Sony Bend’s Days Gone are pretty much all over the place. There are plenty of people who’ve enjoyed the bike ride, while others considered it a dumb game. A Metascore of 71 seems to reflect that consensus. Still, sales numbers weren’t all that bad, so a sequel is bound to be made, right? WRONG! Allegedly, Sony has dismissed the pitch of a Days Gone sequel. Now, its director – John Garvin – is pointing the finger towards you. If you’re a sales hunting, free PS Plus games mooching type of gamer, that is.

First, let me get you up to speed. The rumor goes that Sony isn’t feeling the need to publish a Days Gone 2. When presented with a concept for the Days Gone sequel, Sony apparently said “Nah, help out other studios with their successful franchise instead”. As you might expect, this has led to quite a few developers becoming saltier than the Red Sea.

John Garvin – the writer and creative director of Days Gone – is one of them. As VGC pointed out, Garvin recently went on David Gaffe’s podcast to express his feelings on the matter. It turns out that he wasn’t in the mood to play nice. After warning listeners – saying “he has an opinion on something that the audience may find of interest, and it might piss some of them off” – Garvin started to point some fingers.

This is the look of a man who knows shit’s about to get dirty.

“If you love a game, buy it at fucking full price. I can’t tell you how many times I’ve seen gamers say ‘yeah, I got that on sale, I got it through PS Plus, whatever’. I’m just saying, you don’t [know if you like a game until you’ve played it], but don’t complain if a game doesn’t get a sequel if it wasn’t supported at launch. It’s like, God of War got whatever number millions of sales at launch and, you know, Days Gone didn’t. I’m just speaking for me personally as a developer. I don’t work for Sony, I don’t know what the numbers are.”

According to Garvin, it’s not the first time that he’s been dealing with freeloaders messing up his revenue. Reminiscing of Syphon Filter: Dark Mirror, he went on to explain how torrent sites fucked him over and how Sony caught up on it way too late.

“I can tell you that when we were doing [Syphon Filter] Dark Mirror [on PSP], we got so fucked on Dark Mirror because piracy was a thing and Sony wasn’t really caught up on what piracy was doing to sales. And we would show them torrents, a torrent site had 200,000 copies of Dark Mirror being downloaded. If I remember it right – the numbers could be wrong – but regardless, I was pissed about it then. I was like, ‘this is money out of my pocket’. So I think the uptick in engagement with the game is not as important as, did you buy the game at full price? Because if you did, then that’s supporting the developers directly.”

Days Gone sequel seems as dead as the dog
Deacon looking at the dead dog, who’s ironically called Days Gone 2

Geez, John! I’m sorry, alright? I get where you’re coming from, but these are some brutal accusations you’re making. I mean, it’s not our fault that Days Gone didn’t really grab my attention in the first place. If you still want to see Days Gone get a sequel, this is not the way to get it. Remember, John… when you point one finger at me, there’s three more on the same hand pointing back at you.

On the bright side, Days Gone is getting a PC port, which you can buy at a slightly reduced price. So if you desperately want to see this sequel happening, go on over to Steam to get your pre-purchase. Maybe then, John will be in a better mood if Days Gone kicks off on PC on May 18.