Crash Bandicoot: It’s About Time can’t be played offline on PC

Crash Bandicoot: It’s About Time – the fourth big installment of the fun but ever-frustrating platformer – is causing quite a bit of grievance with the PC community. For some reason, it always needs an internet connection. On the one hand, it makes sense. All games powered by ActivisionBlizzard’s Battle.net have required it in the past, so why should it be different this time? On the other hand, the game doesn’t really have online gameplay features, so why should it? Good question!

Even still, the necessity of it isn’t even the biggest problem. The crappy connectivity is. As pointed out by Eurogamer, players of Crash Bandicoot: It’s About Time have been experiencing quite some downtime. According to Blizzard, the problem lies within their authentication servers, causing slow logins. It gets even worse when the game decides to disconnect because of it, ruining that perfect run that you’ve been working on for forever. People are not too happy about it, and social media holds the proof.

To make matters even worse, Activision has been honest enough to tell everyone that there will always be the off-chance that they’ll pull the plug on the servers, making Crash Bandicoot: It’s About Time unplayable. Although I appreciate the publisher’s honesty, this statement on the official product page couldn’t come at a worse time.

“Activision makes no guarantee regarding the availability of online features and may modify or discontinue those at its discretion without notice.”

Then again, Activision’s customers should be used to unplayable games by now. Take me for example. I still have two plastic guitars in my living room, collecting dust. They used to be great for playing an online-only game called Guitar Hero: Live. Remember that one? Probably not, because it died a swift death after only three years of service. Yeah, that really was a smooth move, Activision. Real smooth.