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On the Activision scale, how diverse is Super Mario anyway

Diversity, let’s talk about that for a change. It’s becoming quite the hot topic on social media and the work floor. Because let’s think about it: how diverse is your daily working environment? Things like gender, ethnicity, and sexual preference… do you ever stop to think about them? Is the ‘chick to dick’ ratio on par? Does the printer run out of dark toner when printing staff pictures or are we dealing with a face library that’s paler than an albino convention? And what about disabilities, sexual orientations and all that other stuff? If you’ve never really given it any thought, don’t sweat it. Neither has Nintendo – the world’s most loveable company – because diversity and Super Mario ain’t really mixing that well.

Admittedly, I probably would’ve never batted an eye if it weren’t for Activision’s diversity space tool. Activision – of all possible companies – had a tool developed to measure the level of diversity within a company structure. Because if there’s one thing that Activision stands for, it’s inclusiveness and lots of diversity. But if you’re not scoring all that well after running the tool, no biggie. It’s just a conversation starter, says Activision.

But I digress. Super Mario and diversity, how did I get there? Well… I didn’t, but Activision did. When the tool was still young and in beta, it was tested for measuring the diversity level within the popular franchise. Now, you don’t have to be a rocket scientist to figure out that the results were quite interesting. And by saying interesting I actually mean hilarious.

Well, Nintendo, I guess you know what to do. We need more women, preferably fat, old, and of respectable age. A small, chubby Mario is okay, I guess, but we need more body types and fewer mustaches. And only two kids, both pale as fuck? C’mon man!