Diablo Immortal is getting murdered on Metacritic

It’s the out-of-season April Fool’s joke that keeps on kidding. Diablo Immortal is living up to its name but not in the intended way. Blizzard’s free-to-play mobile game – which also launched on PC in the form of a beta – is getting destroyed on Metacritic. The reasons can be guessed, because yes, most users are tearing it to pieces because of intrusive microtransactions and a pay-to-win setup.

Strangely enough, the barrage of complaints tends to target the PC version only. With e 4.1 and 4.7 out of 5 on both Google Play and Apple’s App Store, Immortal isn’t scoring all that bad. But Metacritic’s User Score… that’s a whole different story. Scoring a mere 0.7 based on 779 ratings, that’s one damning score.

And users seem to be unifying in their reason to hand out zero points to Blizzard’s free-to-play RPG. While Diablo Immortal tends to treat players with velvet gloves in the beginning, things turn sour when the end game draws near.

Other players have been pointing out that Diablo Immortal also excels at emptying your wallet. By playing on the nature of ‘sunk cost fallacy’, Immortal knows how to make you spend more than you’d like.

Then again, there seem to be people who don’t mind sinking all their funds into Diablo Immortal. As demonstrated by YouTuber Raxxanterax, whales (people who spend a fortune on F2P games) are currently dominating Immortal’s PvP. And once such a whale enters your game, you’re pretty much effed.

So… way to go, Blizzard. You’ve outdone yourself. If you were trying to demonstrate how you can effectively ruin a game, you’ve succeeded.

What a joke…