Call of Duty: Vanguard takes the WW2 setting a little bit ‘führer’

Achtung, achtung! Sound ze alarm, Hans! Activision Blizzard and Sledgehammer have officially revealed what’s coming this winter and it’s big. Like on a global scale big. Even though the setting and the name were already out there, the reveal of Call of Duty: Vanguard still has a lotta oompf. This time, the World War 2 shooter is not limiting itself to a single location. Nein, mein Herr. Call of Duty: Vanguard is going places, from the east to the west and everything in between. Mhmm, I did ‘nazi’ that coming either.

But without further ado, let me just show you what I’m talking about here. Just take a gander at the reveal trailer of Call of Duty: Vanguard first. After that, I’ll start yapping about it, alright?

And there it is. Ja, ich weiß. Pretty bombastic, isn’t it? So, what did we just witness? First of all, it’s quite obvious that Call of Duty: Vanguard isn’t going to tell the same old story of D-Day and the storming of Berlin. That part of the war has been chewed up and spat out by now. Instead, Sledgehammer’s creating a WW2 shooter in which the emphasis is put on the ‘world’ part of World War 2. Trotting through France and Germany is all good fun, but the war was fought on many other fronts. You know, like Russia, the Pacific, and even Africa.

That’s why Vanguard also makes us experience the war through the eyes of multiple characters. Each of these characters is destined to become part of Task Force One and based on actual combatants. There’s Private Lucas Riggs,  Sergeant Arthur Kingsley of the 9th Parachute Battalion, Lieutenant Wade Jackson, and Lieutenant Polina Petrova of the 138th Rifle Division. Each has its own path to walk and story to tell, which will ultimately culminate in an overarching storyline.

Critics might say that all of this is sounding way too familiar, and there’s a little bit of truth to this. Even as I am typing this piece, strong Battlefield 5 vibes are starting to surface here. I mean, on paper, all of this feels pretty copy/pasted. But hey, imitation is the sincerest form of flattery, I guess. That’s why Sledgehammer has also worked on making the environment super destructive by introducing the persistent damage system. So yeah, we might be able to wreck the place good this time. According to previews, Vanguard is taking this realism thing pretty seriously, even taking ballistics into consideration.

Call of Duty: Vanguard screenshot

But Call of Duty isn’t all about a gripping single-player experience. In fact, A CoD without a solid multiplayer isn’t much of a CoD, to begin with. That’s why Vanguard will also deliver a fast-paced multiplayer with 20 maps on launch day. Sixteen of ’em will be designed for 6-on-6 skirmishes, with the remaining four being best for 2-versus-2 fights. Treyarch is also going to pitch in with a Zombies mode, which will serve as a prequel to the Call of Duty: Cold War Zombies mode. Raven Software is also on board, taking care of the Vanguard content for Warzone.

And that’s about it, in a nutshell. And? Siked yet? I gotta say that I sure am, even if it reeks of plagiary. I mean, Battlefield 2042 is basically a no-go for me, as it doesn’t even give me a single-player campaign to feel godlike in. At least Call of Duty seems to be generous to multiplayer failures like me. To give you an idea, I’m usually that guy that already died twice in the matchmaking lobby…

Anywho, Call of Duty: Vanguard will launch on PlayStation 4 and 5, Xbox One and Series X|S, and PC on November 5.